Reducing Code Execution Time
Multiplication And Division
Fixed multiplication and division can converted to bit shifting to optimise code. The bit shifting operations can be found by doing a Taylor’s expansion of the equation. The error in the result depends on how many bit shifting operations you wish to perform. The below example uses bit shifting instead of fixed-number multiplication to reduces the number of execution cycles, and shows the difference and error between the result and the actual value.
// Want to calculate output = 2*sqrt(2)*input// This bit-shifting performs output = 2*input + input/2 + input/4 + input/16 + input/64,// which is the Taylor's expansion of the above equationoutput = (input<<1) + (input>>1) + (input>>2) + (input>>4)+ (input>>6);
// input = 1 -> output = 2.828125// 2*sqrt(2)*1 = 2.828427125// difference = 0.000302125// error = 0.011%
Powers And Square Roots
pow()
, a function provided with most IDEs, is a slow function. If raising to the power of an integer, multiply the variable by itself rather than use the pow()
function.
// Want to calculate output = 2*sqrt(2)*input// This bit-shifting performs output = 2*input + input/2 + input/4 + input/16 + input/64,// which is the Taylor's expansion of the above equationoutput = (input<<1) + (input>>1) + (input>>2) + (input>>4)+ (input>>6);
// input = 1 -> output = 2.828125// 2*sqrt(2)*1 = 2.828427125// difference = 0.000302125// error = 0.011%
There is a brilliant article on square root optimisation: http://www.azillionmonkeys.com/qed/sqroot.html
Fixed Point
mbedded.ninja has an open-source fixed-point library (MFixedPoint) that is hosted on GitLab.
Trigonometry
Fast and accurate sin/cos approximations can be found here.
The CORDIC algorithm can be used, which is a simple and efficient algorithm for calculating trigonometry and hyperbolic functions.