# Linear Programming

## Overview

This page provides an introduction to linear programming, with examples which use GNU Linear Programming Toolkit C API.

## What Is Linear Programming Good For?

Linear programming is good for **solving problems in the below form:

$maximise \\ z = 3x_1 + 4x_2 + 7x_3 \\ subject to \\ x_1 + x_2 + x_3 <= 10 \\ x_2 - 5x_3 =5$

The objective function is the function we want to either maximise or minimise. In the above example, this is:

$z = 3x_1 + 4x_2 + 7x_3$

$z$ is the value we want to maximise, and it is dependent on $x_1, x_2, ...$. The constraints are the equations which the solution is “subject to”. These are the following lines:

$x_1 + x_2 + x_3 <= 10 \\ x_2 - 5x_3 = 5$

These limit the values of $x_1, x_2, ...$. You can also have bounds for these variables, such as:

$10 < x_1 >= 30$

However, these bounds are just another way of writing a constraint. In fact, the above bound can be written in constraint equation form as:

$x_1 > 10 \\ x_1 <= 30$

## GLPK

### Building GLPK

The GLPK source code can be downloaded from https://www.gnu.org/software/glpk/. This then has to be compiled/built for your computer.

### Solving The Example In GLPK

GLPK can either (where the structural variables, x1, x2, … are allowed to vary continuously) or perform mixed-integer programming, where the structural variables must take on a integer number. A sub-set of mixed-integer programming is binary programming, where the structural variables are only allowed to be the integers 0 or 1.

### Silencing GLPK

By default, glpk prints a small amount of information to the terminal when the solver is run. To silence this, call: